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Video games may boost surgical skill, tests find
Feb. 19, 2007
Courtesy JAMA and Archives Journals
and World Science staff
A small study has linked
video game skill to better performance in simulated tests of laparoscopic surgery, a
common type of operation done with the aid of a video screen.
“Video games may be a practical teaching tool to help train surgeons” in such work, the researchers wrote in a paper describing the study, published in the February issue of the journal
Archives of Surgery.
The surgery involves making a small cut and inserting an instrument called a laparoscope.
This has an attached video camera that provides a view of abdominal and pelvic structures.
The investigators were quick to note that video games have considerable
downsides, including lower grades in school; aggressive thoughts, emotions, and actions;
and, in excess, “childhood obesity, muscular and skeletal disorders, and even epileptic seizures.”
In the surgery study, the researchers, James C. Rosser of Beth Israel Medical Center in New York and colleagues, asked 12 surgeons and 21 surgical residents about their
video game-playing habits.
They then scored the participants in a one-and-a-half day course that
tests for speed and errors during simulated surgery drills,
called the Rosser Top Gun Laparoscopic Skills and Suturing Program.
During the study, the surgeons also played three video games for 25 minutes while the investigators assessed their playing skills.
Fifteen participants reported never playing video games; nine reported playing more than three hours per week at the height of their game playing; the rest reported intermediate amounts of play.
“Surgeons who had played video games in the past for more than three hours per week made 37 percent fewer errors, were 27 percent faster and scored 42 percent better overall than surgeons who never played
video games,” the authors wrote. Those in the top third of video-game skill made 47 percent fewer mistakes, worked 39 percent faster and scored 41 percent better overall than those in the bottom third, the study found.
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A small study has linked video game skill to better performance in simulated tests of laparoscopic surgery, a type of minimally invasive operation done with the aid of a video screen.
“Video games may be a practical teaching tool to help train surgeons” in such work, the researchers wrote in a paper describing the study, published in the February issue of the journal Archives of Surgery.
Laparoscopic surgery involves making a small cut and inserting an instrument called a laparoscope, which has an attached video camera. This provides a view of abdominal and pelvic structures.
James C. Rosser of Beth Israel Medical Center in New York and colleagues asked 12 surgeons and 21 surgical residents about their video game-playing habits. They then assessed their performance at the Rosser Top Gun Laparoscopic Skills and Suturing Program, a one-and-a-half day course that scores surgeons on time and errors during simulated surgery drills.
During the study, the surgeons also played three video games for 25 minutes while the invest igators assessed their playing skills.
Fifteen partici pants reported never playing video games; nine reported playing more than three hours per week at the height of their game playing; the rest reported intermediate amounts of play.
“Surgeons who had played video games in the past for more than three hours per week made 37 percent fewer errors, were 27 percent faster and scored 42 percent better overall than surgeons who never played video games,” the authors wrote.
Those in the top third of video-game skill made 47 percent fewer mistakes, worked 39 percent faster and scored 41 percent better overall than those in the bottom third, the study found. “Training curricula that include video games may help thin the technical interface between surgeons and screen-mediated applications, such as laparoscopic surgery,” the authors concluded.
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